halting problem :: page 3

Older posts

  1. , A side episode! Building GNOME is complicated; releasing GNOME is even worse. We’re going to see what tools GNOME developers used to build GNOME 2.
  2. , The GNOME 2 release process meant re-evaluating everything that makes a desktop environment: from its design, to the design of all of its applications, to the release process, to the interaction of settings and preferences.
  3. , A wild GTK major API change appears! It uses better text and icon rendering. It’s super effective! GNOME dons flame retardant pants. It’s not very effective!
  4. , A retrospective on GNOME 1.x, before we launch into the main narrative of GNOME 2; we’re going to look back at what GNOME 1 did right; what it did wrong; and what it meant in the larger context of the history of the project
  5. , In which I talk about life this past year, and changing jobs from Endless to the GNOME Foundation
  6. , A side episode! Early applications in the GNOME 1.x era
  7. , A side episode! Language bindings in the early GNOME era take the front stage
  8. , A side episode! We’re going to take a look to GTK in its first major API cycle
  9. , GNOME 1.4 gets released, and development work for GNOME 2 being in earnest; but things come crashing down once the Dot com bubble bursts, and GNOME loses an ally
  10. , Exciting times for the GNOME project. The first GUADEC is held in Paris! The Foundation gets founded! Plus: CVS and Bugzilla!

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